Continuity in film
Continuity systems is the way shots are put together to make
sure they look natural and flow nicely. The same scene and lines must be
repeated in order to get the perfect shot. Continuity stops the movie from
having visible differences in same shot if they are shot at different times.
These mistakes can be a moved object or the way the actor/actress has his or
her clothes placed. High budget films have better continuity then movies made
by independent companies. Continuity is a form of editing securing all shots
match the others even if they are shot at different times.
· Jump cuts- A jump cut is a cut in film editing in which
two sequential shots of the same subject are taken from camera positions that
vary only slightly if at all. This type of edit gives the effect of jumping
forwards in time. It is a manipulation of temporal space using the duration of
a single shot, and fracturing the duration to move the audience ahead. This
kind of cut abruptly communicates the passing of time as opposed to the more seamless
dissolve heavily used in films predating Jean-Luc Godard's Breathless, when
jump cuts were first used extensively. For this reason, jump cuts, while not
seen as inherently bad, are considered a violation of classical continuity
editing, which aims to give the appearance of continuous time and space in the
story-world by de-emphasizing editing. Jump cuts, in contrast, draw attention
to the constructed nature of the film.
· 180 degree line- The 180-degree rule is a basic guideline
regarding the on-screen spatial relationship between a character and another
character or object within a scene. An imaginary line called the axis connects
the characters, and by keeping the camera on one side of this axis for every
shot in the scene, the first character is always frame right of the second
character, who is then always frame left of the first. The camera passing over
the axis is called jumping the line or crossing the line; breaking the
180-degree rule by shooting on all sides is known as shooting in the round.
· Shot-reverse-shot- Shot reverse shot is a film technique
where one character is shown looking at another character, and then the other
character is shown looking back at the first character. Since the characters
are shown facing in opposite directions, the viewer assumes that they are
looking at each other
· Match on action- Refers to film editing and video editing techniques where the editor cuts from one shot to another view that matches the first shot's action. Although the two shots may have actually been shot hours apart from each other, cutting on action gives the impression of continuous time when watching the edited film. By having a subject begin an action in one shot and carry it through to completion in the next, the editor creates a visual bridge, which distracts the viewer from noticing the cut or noticing any slight continuity error between the two shots.
· Match on action- Refers to film editing and video editing techniques where the editor cuts from one shot to another view that matches the first shot's action. Although the two shots may have actually been shot hours apart from each other, cutting on action gives the impression of continuous time when watching the edited film. By having a subject begin an action in one shot and carry it through to completion in the next, the editor creates a visual bridge, which distracts the viewer from noticing the cut or noticing any slight continuity error between the two shots.
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